RedNodeEditor
  • RedNodeEditor
  • Interface
    • Node list
    • Graph editor
  • Usage
    • Base nodes
    • Variables
    • Custom events
    • If statement
  • Building and using mods
    • Exporting and loading a mod
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  • Exporting the mod
  • Loading the mod
  1. Building and using mods

Exporting and loading a mod

PreviousIf statement

Last updated 1 year ago

Exporting the mod

When done making a mod, click on Build at the top and Build mod to export the mod as a .rmod file.

You can choose to export it in the location where the program was installed or inside the mods folder where it will be loaded by the loader if you already installed RedNodeLoader


Loading the mod

To load a mod made with the editor we need to install RedNodeLoader as a standard RedLoader mod, then put the .rmod file inside the RedLoader/Mods folder. The file will then be read by it and each node executed accordingly.

If the loading was successfull you will see the mod inside the Installed mods panel of RedNodeLoader which you can open by clicking on the logo button in the RedLoader mods settings.

Page cover image
building the mod
the exported mod file
the mods folder containing our built mod