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IL2CPP Scanner Reborn
  • ❓What is this?
  • ⚠️Disclaimer & Compatibility
  • ⬇️How to install
  • ⚒️How to use
    • Search panel
    • Game Objects panel
    • Components panel
    • Fields & Properties panel
    • Methods calling panel
    • Transform/Inspect panel
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  1. How to use

Fields & Properties panel

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Last updated 1 year ago

In the all supported fields + properties of the previously selected component are shown.

The supported field and property types are:

  • integers

  • floats

  • booleans

  • subclasses

You can tweak them however you want.

On the top there are some checkboxes to show/hide the different types and a filter text input like the one + a button.

On the right side of the component name after the colon is the base class from which it inherit fields and methods (example only in 2° image)

Properties grayed out are "get" only and can't be modified

Properties feature only work in some games (e.g not in SonsOfTheForest -> 1° image; but it works in Stumble Guys -> 2° image), it all depends if it can retrieve the return type of the property

Not all subclasses can be opened. If when clicked it doesn't do anything it means that class it's not enabled or is invalid in that moment

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fields & properties panel
Components panel
Methods call
image 2°: Properties
image 1°: Fields
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